• Title/Summary/Keyword: Multi-server Environments

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An Extended Multi-Server-Based User Authentication and Key Agreement Scheme with User Anonymity

  • Li, Chun-Ta;Lee, Cheng-Chi;Weng, Chi-Yao;Fan, Chun-I
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.1
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    • pp.119-131
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    • 2013
  • With the explosive growth of computer networks, many remote service providing servers and multi-server network architecture are provided and it is extremely inconvenient for users to remember numerous different identities and passwords. Therefore, it is important to provide a mechanism for a remote user to use single identity and password to access multi-server network architecture without repetitive registration and various multi-server authentication schemes have been proposed in recent years. Recently, Tsaur et al. proposed an efficient and secure smart card based user authentication and key agreement scheme for multi-server environments. They claimed that their scheme satisfies all of the requirements needed for achieving secure password authentication in multi-server environments and gives the formal proof on the execution of the proposed authenticated key agreement scheme. However, we find that Tsaur et al.'s scheme is still vulnerable to impersonation attack and many logged-in users' attack. We propose an extended scheme that not only removes the aforementioned weaknesses on their scheme but also achieves user anonymity for hiding login user's real identity. Compared with other previous related schemes, our proposed scheme keeps the efficiency and security and is more suitable for the practical applications.

Mutual Anonymous Authentication Using Smart Cards in Multi-server Environments (다중서버 환경에서의 스마트카드를 이용한 상호 익명 인증)

  • Yoo, Hye-Joung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.12C
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    • pp.1021-1028
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    • 2008
  • In a network environment, when a user requests a server's service, a remote user authentication system using smart cards is a very practical solution to validate the eligibility of a user and provide secure communication. In these authentication schemes, due to fast progress of networks and information technology, most of provided services are in multi-server environments. However, there are no studies in multi-server authentication schemes using smart cards providing mutual anonymity so far. In this paper, we propose a novel user authentication scheme using smart cards providing mutual authentication and mutual anonymity for multi-server environments. Our proposed scheme achieves the low-computation requirement for smart cards and a user can use permitted various services in eligible servers by only one registration. Also, this scheme guarantees perfect mutual anonymity of participants.

Security Improvement to a Remote User Authentication Scheme for Multi-Server Environment (Multi-Server 환경에서의 사용자 인증 스킴의 안전성 향상)

  • Lee, Young Sook;Kim, Jee Yeon;Won, Dong Ho
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.4
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    • pp.23-30
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    • 2011
  • Recently, Tsai proposed a remote user authentication scheme suited for multi-server environments, in which users can be authenticated using a single password shared with the registration center. Our analysis shows that Tsai et al's scheme does not achieve its fundamental goal of password security. We demonstrate this by mounting an undetectable on-line password guessing attack on Tsai et al.'s scheme.

Analysis of Multi-thread Fool Utilization Scheme on the Apache Web Server (아파치 웹 서버에서의 다중 쓰레드 풀 활용 기법 분석)

  • Jeon Heung Seok;Lee Seung Won;Kang Hyun Kyu
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.1
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    • pp.21-28
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    • 2005
  • Web servers or web application servers, in general, adopt multi-thread model for efficient handling of many user requests. However, the multi -thread model always does not show the better performance than multi -process model. Sometimes, in a certain specific case, it can show worse performance than multi -process model. In this paper, to trace the cause of the decreased performance of multi -thread model, we experiment and analyze the performance of the multi-thread model by using two approaches. At first, we compare the performance of the multi-process model and multi-thread model for various application environments. Second, we observe the effects of variations of web server's dynamic directives, which are used to increase the flexibility of the web server for various system environments. For the experiments, we integrated a web client simulator, which was written by us, with the Apache 2.0 web server. This paper shows and analyze the results of the experiments.

A Study on the Smartcard-Based Authentication Protocol Design with Advanced Security in the Multiple Server Environments (다중 서버 환경에서 안전성이 향상된 스마트카드 기반 인증 프로토콜 설계에 관한 연구)

  • Bae, Won-il;Kwak, Jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.27 no.2
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    • pp.329-341
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    • 2017
  • A multi-server architecture has been proposed to increase the efficiency of resources due to the rapid growth of computer networks and service providing servers. The smartcard-based authentication protocol in the multi-server environments has been continuously developed through various studies. Recently, Chun-Ta Li et al proposed an authentication protocol that solves Xiong Li el al's authentication protocol vulnerability to user impersonation attack and session key disclosure attack. However, Chun-Ta Li et al's authentication protocol has a problem with user impersonation in the vulnerability analysis and has an unsuitable authentication process. Therefore, this paper proposes a smartcard-based authentication protocol in the multi-server environments that solves the denial of service attack and replay attack vulnerabilities of the authentication protocol proposed by Xiong Li et al.

Security Improvement on Biometric-based Three Factors User Authentication Scheme for Multi-Server Environments (멀티서버 환경을 위한 생체정보 기반 삼중 요소 사용자 인증 기법의 안전성 개선)

  • Moon, Jongho;Won, Dongho
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.65 no.12
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    • pp.2167-2176
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    • 2016
  • In the multi-server environment, remote user authentication has a very critical issue because it provides the authorization that enables users to access their resource or services. For this reason, numerous remote user authentication schemes have been proposed over recent years. Recently, Lin et al. have shown that the weaknesses of Baruah et al.'s three factors user authentication scheme for multi-server environment, and proposed an enhanced biometric-based remote user authentication scheme. They claimed that their scheme has many security features and can resist various well-known attacks; however, we found that Lin et al.'s scheme is still insecure. In this paper, we demonstrate that Lin et al.'s scheme is vulnerable against the outsider attack and user impersonation attack, and propose a new biometric-based scheme for authentication and key agreement that can be used in the multi-server environment. Lastly, we show that the proposed scheme is more secure and can support the security properties.

An Implementation of Web-based Client/Server Architecture using Distributed Objects (분산 객체를 이용한 웹기반 클라이언트 / 서버 구조의 구현)

  • 박희창;이태공
    • Journal of the military operations research society of Korea
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    • v.23 no.2
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    • pp.25-44
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    • 1997
  • Internet users been rapidly increased due to the convenient GUI environment. Current Web-based HTTP/CGI client/server architecture has several problems such as the CGI bottleneck, no maintaince of state, and no load balancing. However, with Java and CORBA technologies called“Object Web technology”, we can solve them because Java is not only a mobile code but also a platform-independent code, and CORBA has ability to build distributed object and language-independent object model. The goal of “Object Web technology”is to create multivendor, multiOS, multilanguage“legoware”using objects. This paper implement“Book Search System”which is Web-based client/server architecture using distributed objects. Environments of this implementation are Hangul Windows NT(included IIS) server, Hangul Windows 95 client, Visigenic's VisiBroker for Java 1.2 which is a product of CORBA 2.0, HTTP protocol on TCP-IP-based, Sybase SQL Anywhere 5.0 database server, and the interface between application server and database is JDBC-ODBC bridge middleware.

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Adaptive Application Component Mapping for Parallel Computation Offloading in Variable Environments

  • Fan, Wenhao;Liu, Yuan'an;Tang, Bihua
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.11
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    • pp.4347-4366
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    • 2015
  • Distinguished with traditional strategies which offload an application's computation to a single server, parallel computation offloading can promote the performance by simultaneously delivering the computation to multiple computing resources around the mobile terminal. However, due to the variability of communication and computation environments, static application component multi-partitioning algorithms are difficult to maintain the optimality of their solutions in time-varying scenarios, whereas, over-frequent algorithm executions triggered by changes of environments may bring excessive algorithm costs. To this end, an adaptive application component mapping algorithm for parallel computation offloading in variable environments is proposed in this paper, which aims at minimizing computation costs and inter-resource communication costs. It can provide the terminal a suitable solution for the current environment with a low incremental algorithm cost. We represent the application component multi-partitioning problem as a graph mapping model, then convert it into a pathfinding problem. A genetic algorithm enhanced by an elite-based immigrants mechanism is designed to obtain the solution adaptively, which can dynamically adjust the precision of the solution and boost the searching speed as transmission and processing speeds change. Simulation results demonstrate that our algorithm can promote the performance efficiently, and it is superior to the traditional approaches under variable environments to a large extent.

The Implementation Methodology of Client-Server Architecture for Distributed Measurement System (분산 계측 시스템을 위한 클라이언-서버 아키텍쳐 구현 방안)

  • Song, Min-Gyu;Byun, Do-Young;Je, Do-Heung;Kim, Kwang-Dong;Roh, Duk-Gyoo;Oh, Se-Jin;Lee, Bo-Ahn
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.441-443
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    • 2004
  • With the rapid development of the Internet over the recent years, in conjunction with the transmission protocol TCP/IP and the latest version of hypertext(HTML) facilities, new opportunities have come into existence for the use of the network for the remote control of experiments and the other practical systems in engineering education. Using graphical software environments in client-server systems, remote control and monitoring system can be easily designed. Client-server systems have some general advantages when compared with simple Remote-Access Systems. In this paper we present a client-server architecture for the distributed measurement system of instrumentation over the Internet. The proposed solution allows multi-user, multi-instruments sessions to be obtained by means of a queuing process and provides instrument lock capability. Client applications can be easily developed by using conventional high-level programming languages or well-assessed virtual instrumentation frameworks.

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Adaptive Multi-view Video Service Framework for Mobile Environments (이동 환경을 위한 적응형 다시점 비디오 서비스 프레임워크)

  • Kwon, Jun-Sup;Kim, Man-Bae;Choi, Chang-Yeol
    • Journal of Broadcast Engineering
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    • v.13 no.5
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    • pp.586-595
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    • 2008
  • In this paper, we propose an adaptive multi-view video service framework suitable for mobile environments. The proposed framework generates intermediate views in near-realtime and overcomes the limitations of mobile services by adapting the multi-view video according to the processing capability of a mobile device as well as the user characteristics of a client. By implementing the most of adaptation processes at the server side, the load on a client can be reduced. H.264/AVC is adopted as a compression scheme. The framework could provide an interactive service with efficient video service to a mobile client. For this, we present a multi-view video DIA (Digital Item Adaptation) that adapts the multi-view video according to the MPEG-21 DIA multimedia framework. Experimental results show that our proposed system can support a frame rate of 13 fps for 320{\times}240 video and reduce the time of generating an intermediate view by 20 % compared with a conventional 3D projection method.