• Title/Summary/Keyword: SW design

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A Study on a Domestic SW Technical Manpower Classification and Growth Strategy (국내 SW 기술 인력 분류 및 성장 전략에 관한 연구)

  • Son Young-Soo;Ko Hoon;Han Han-Hyeon;Rhee Ducg-Woong;Shin Yong-Tae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.3B
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    • pp.239-253
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    • 2006
  • For guaranteeing the international competitive power of SW industry that is the core industry for the future, the training of SW technical manpower as an architect is needed. They must confront the change of worldwide technology and also lead the design and analysis of SW industry for the future. However, SW technical manpower based on regular career tends to change his employment as a general manager in current status. For solve this situation and reconsider the quality level of SW technical manpower, we need to propose the systematic and effective growth direction for them. Therefore, we propose the systematic and effective growth direction for domestic SW technical manpower and a plan to be realized by suggesting the carrier path of high level SW analysis/design manpower in this paper.

Design and Effect of Development-Oriented Model for Developing Computing Thinking in SW Education (SW 교육에서의 컴퓨팅 사고력 신장을 위한 개발 중심 모형의 설계 및 효과)

  • Jun, Soojin
    • Journal of The Korean Association of Information Education
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    • v.21 no.6
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    • pp.619-627
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    • 2017
  • The purpose of this study is to verify the effectiveness of the Development-oriented model (Discovery-Design-Development: DDD) for developing students' Computational Thinking skills in software education. DDD is a class model that learns the process of developing SW to solve real-life problems through three stages of Discovery, Design, and Development. In order to verify the effectiveness of the DDD, first grade students at G university who did not have SW education class were tested. As a result, the students who experienced SW development through DDD maintained the learning motivation of SW education before and after, especially the confidence area increased significantly. In addition, students also noted that the Design phase was particularly helpful in improving CT abilities and the DDD was a significant help in understanding of decomposition and algorithms.

The effect of SW education applying Design Thinking on creativity of elementary school pre-service teachers (디자인 사고를 적용한 SW교육이 초등학교 예비교사의 창의성에 미치는 효과)

  • Seo, Youngho;Kim, Jonghoon
    • Journal of The Korean Association of Information Education
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    • v.21 no.3
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    • pp.351-360
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    • 2017
  • The purpose of this study is to analyze the effect of SW education applying design thinking on the creativity of elementary school pre-service teachers. We conducted research on 22 elementary school pre-service teachers who applied for a lecture on elementary computer education at a university in Jeju city. The pre-service teachers who did not have basic understanding of SW education and basic knowledge about scratch program which is an EPL tool for research. Therefore, we had time to learn the basic education of SW education and the basic functions of the scratch program over 18 periods before the pre-test of creativity. After conducting pre-test of creativity and conducting SW education applying design thinking over 21 hours, we conducted post-test of creativity. As a creativity test tool, TTCT pattern test forms A and B of Torrance were used. As a result of the verification, it was found that SW education applying design thinking was effective in improving creativity of elementary school pre-service teachers.

The effects of SW education applying CSCL-based design thinking on Creativity and Problem Solving Skills of Elementary School Students (CSCL 기반 디자인 사고를 적용한 SW교육이 초등학생의 창의성과 문제해결능력에 미치는 효과)

  • Seo, Youngho;Kim, Jonghoon
    • Journal of The Korean Association of Information Education
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    • v.22 no.4
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    • pp.427-438
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    • 2018
  • The purpose of this study is to analyze the effect of SW education applying CSCL based design thinking on elementary school students' creativity and problem solving skills. The study was conducted on 28 elementary school students in grades 4,5,6 participated in J university-sponsored educational donation program during the winter break. A SW education program based on design thinking was developed and applied to experimental group. First, we conducted a pre-test to check creativity and problem solving skills. After that, SW education program applying CSCL-based design thinking was conducted for 42 hours. Finally, post-test was conducted to examine creativity and problem solving skills. As a creativity test tool, the TTCT pattern test forms A and B of Torrance were used and analyzed. As the problem solving skills test tool, the problem solving skills test for the elementary school students developed as a life-ability measurement tool were used and analyzed. As a result of the verification, it was found that SW education applying design thinking was effective in improving elementary school students' creativity and problem solving skills.

An Education Method of Java SW Designs for IoT Wireless Device Control using Microbits (마이크로비트를 이용한 IoT 무선 디바이스 제어용 Java SW설계 교육 방법)

  • Hur, Kyeong
    • Journal of Practical Engineering Education
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    • v.12 no.1
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    • pp.85-91
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    • 2020
  • SW which controls IoT devices using wireless communication technology must operate without errors. In order for IoT devices to be widely used, the technical skills of engineers who design such software must be improved. Compared to designing the input / output SW of a single device, the SW Flowchart design and Java SW programming process that clearly define various input / output relations between the transmitter and the receiver are complicated. In this paper, we proposed a SW Flowchart design method for controlling IoT devices based on wireless communication. In this process, it is explained that the entire control algorithm is implemented through a problem division process. In addition, we proposed an educational method for programming the designed SW Flowchart into Java SW using Microbits, which are educational IoT devices. In the course to which this education method was applied, the results of satisfaction evaluation of students were analyzed, and the effectiveness of the IoT device control SW education method using Microbits was analyzed.

HW/SW co-design of H.264/AVC Decoder using ARM-Excalibur (ARM-Excalibur를 이용한 H.264/AVC 디코더의 HW/SW 병행 설계)

  • Jung, Jun-Mo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.7
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    • pp.1480-1483
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    • 2009
  • In this paper, the hardware(HW) and software(SW) co-design methodology of H.264/AVC decoder using ARM-Excalibur is proposed. The SoC consists of embedded processor, memory, peripheral device and logic circuits. Recently, the co-design method which designs simultaneously HW and SW part is a new paradigm in SoC design. Because the optimization for partitioning the SoC system is very difficult, the verification must be performed earlier in design flow. We designed the H.264 and AVC Decoder using co-design method. It is shown that, for the proposed co-design method, the performance improvements can be obtained.

HW/SW Co-design For an Ultrasonic Signal Processing System Using Zynq SoC (Zynq SoC를 이용한 초음파 신호처리 시스템 HW/SW co-design)

  • Lim, Byung gyu;Kang, Moon Ho
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.8
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    • pp.148-155
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    • 2014
  • In this research a signal processing system is designed for detecting the ultrasonic signal envelope using Xilinx's Zynq SoC(system on chip). As a design tool, Vivado IDE(integrated design environment) is used to hierarchically design the whole signal processing system. The proposed system consists of a Zynq-internal ADC, an FIR(finite impulse response) BPF(band pass filter), an absolute value calculator, an FIR LPF(lpw pass filter), and the Kalman filter. Under this configuration, two design schemes, HW design scheme with LPF as a final stage and HW/SW co-design scheme with a Kalman filter as a final stage, are compared in terms of the performance and efficiency. As a result, envelope detecting performances of the two schemes are proved to be almost same, but the HW/SW co-design is verified to be much more efficient than the HW design considering the much smaller time consumption during system design.

Web-based Open Distributed HW/SW Codesign Environment (웹에 기반한 개방형 분산 HW/SW 통합설계 환경)

  • 김승권;김종훈
    • Journal of Korea Multimedia Society
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    • v.2 no.4
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    • pp.476-489
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    • 1999
  • HW/SW codesign is integrated design of systems implemented using both hardware and software components. Many design tools has been developed to support this new paradigm, so far. Current codesign tools are not widely used as been expected because of variety problems - rapidly evolving technology, platform dependency, absence of standard specification method, inconsistent user interface, varying target system, different functionality In this paper, we propose a web-based distributed HW/SW codesign environment to remedy this kinds of problem. Our codesign environment has object-based 3 tier client/server architecture. It supports collaborative workspace through session service. Fully object-oriented design of user interface(OOUI) enables easy extension without change of user Interface. Furthermore it contains transaction server and security server for efficient and safe transfer of design data. To show a validity of our design, we developed prototype of web-based HW/SW codesign environment called WebCEDA. Our model of HW/SW codesign can be used for web-based generic CAD tools.

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Development and application of a physical computing program applying design thinking to improve the creativity and computational thinking ability: Focusing on Microbit (창의성과 컴퓨팅 사고력 향상을 위한 디자인 사고 적용 피지컬 컴퓨팅 프로그램 개발 및 적용: 마이크로비트를 중심으로)

  • Seo, Youngho;Kim, Gwanmin;KimWoon, Jonghoon
    • Journal of The Korean Association of Information Education
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    • v.25 no.2
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    • pp.377-385
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    • 2021
  • This study attempted to develop and apply a physical computing SW education program applying design thinking. The produced SW education program was applied to 22 students in the 5th and 6th grades of J and B elementary schools located in Jeju-si. Computational thinking ability and creativity pre-test was conducted, and Physical computing software training applied design thinking was conducted over a total of 5 sessions for 20 hours, followed by a post-test on creativity and computational thinking ability. As a result of the verification, it was found that physical computing SW education program applying design thinking was effective in improving the creativity and computing thinking ability of elementary school students.

A Study on the Development for Environment Monitoring System of Micro Data Center (마이크로 데이터센터의 환경 모니터링 시스템 개발 연구)

  • Lee, Kap Rai;Kim, Young Sik
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.2
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    • pp.355-360
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    • 2022
  • In this paper, we present design and developing method for EMS(environment monitoring system) of micro data center. This developing EMS monitors operating environment of micro data center and analyze sensing data through IoT(Internet of things) sensors in real time. Firstly we present configuration method of IoT sensing package and design method EMS hardware platform. Secondly we design data collector software for data collection of IoT sensor with different protocol and develop monitoring software of EMS. The data collector software consists of sensor collector module and collector manager module. Also we design EMS software which has micro service architecture structural style and component based business logic.