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Visual Dynamics Model for 3D Text Visualization

  • Lim, Sooyeon
    • International Journal of Contents
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    • v.14 no.4
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    • pp.86-91
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    • 2018
  • Text has evolved along with the history of art as a means of communicating human intentions and emotions. In addition, text visualization artworks have been combined with the social form and contents of new media to produce social messages and related meanings. Recently, in text visualization artworks combined with digital media, communication forms with viewers are changing instantly and interactively, and viewers are actively participating in creating artworks by direct engagement. Interactive text visualization with additional viewer's interaction, generates external dynamics from text shapes and internal dynamics from embedded meanings of text. The purpose of this study is to propose a visual dynamics model to express the dynamics of text and to implement a text visualization system based on the model. It uses the deconstruction of the imaged text to create an interactive text visualization system that reacts to the gestures of the viewer in real time. Visual Transformation synchronized with the intentions of the viewer prevent the text from remaining in the interpretation of language symbols and extend the various meanings of the text. The visualized text in various forms shows visual dynamics that interpret the meaning according to the cultural background of the viewer.

Touch TT: Scene Text Extractor Using Touchscreen Interface

  • Jung, Je-Hyun;Lee, Seong-Hun;Cho, Min-Su;Kim, Jin-Hyung
    • ETRI Journal
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    • v.33 no.1
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    • pp.78-88
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    • 2011
  • In this paper, we present the Touch Text exTractor (Touch TT), an interactive text segmentation tool for the extraction of scene text from camera-based images. Touch TT provides a natural interface for a user to simply indicate the location of text regions with a simple touchline. Touch TT then automatically estimates the text color and roughly locates the text regions. By inferring text characteristics from the estimated text color and text region, Touch TT can extract text components. Touch TT can also handle partially drawn lines which cover only a small section of text area. The proposed system achieves reasonable accuracy for text extraction from moderately difficult examples from the ICDAR 2003 database and our own database.

Understanding Mobile e-Text Communication with the Framework of Orality and Literacy: Student Perception of Non-verbal Texts

  • LEE, Hye-Jung;HONG, Young-il;KIM, Yoon-Jung
    • Educational Technology International
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    • v.13 no.1
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    • pp.49-77
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    • 2012
  • The development of mobile devices and network technology is changing the ways in which people communicate with one another. Mobile text message has emerged as one of the most frequently used form of communication, which also gave rise to various non-verbal texts such as emoticons. Nonetheless, the use of text messages has largely been denied in education because text messages often involve colloquial and non-verbal texts considered inappropriate or grammatically incorrect by the teacher. In efforts to provide a theoretical framework to better understand mobile e-text communication, this research compared the practical usages of non-verbal texts in the mobile e-learning environment. The study developed three types of text messages according to the degree of using non-verbal texts and their phraseology as instructors' messages, which were then distributed to 259 students via mobile text messaging. The perceptions of students were analyzed using a semantic differential scale and a questionnaire. The results showed clear differences in students' perceptions of non-verbal text and traditional text, and that optimally designed non-verbal texts turned out to encourage the students' interaction the most out of the three types of text messages. Following the discussion of the results, an expanded theoretical framework beyond Ong's concepts of orality and literacy is also suggested to understand the evolution of mobile e-text communication in education.

A Study on Research Trends of Graph-Based Text Representations for Text Mining (텍스트 마이닝을 위한 그래프 기반 텍스트 표현 모델의 연구 동향)

  • Chang, Jae-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.5
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    • pp.37-47
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    • 2013
  • Text Mining is a research area of retrieving high quality hidden information such as patterns, trends, or distributions through analyzing unformatted text. Basically, since text mining assumes an unstructured text, it needs to be represented as a simple text model for analyzing it. So far, most frequently used model is VSM(Vector Space Model), in which a text is represented as a bag of words. However, recently much researches tried to apply a graph-based text model for representing semantic relationships between words. In this paper, we survey research trends of graph-based text representation models for text mining. Additionally, we also discuss about future models of graph-based text mining.

A Novel Text Sample Selection Model for Scene Text Detection via Bootstrap Learning

  • Kong, Jun;Sun, Jinhua;Jiang, Min;Hou, Jian
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.2
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    • pp.771-789
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    • 2019
  • Text detection has been a popular research topic in the field of computer vision. It is difficult for prevalent text detection algorithms to avoid the dependence on datasets. To overcome this problem, we proposed a novel unsupervised text detection algorithm inspired by bootstrap learning. Firstly, the text candidate in a novel form of superpixel is proposed to improve the text recall rate by image segmentation. Secondly, we propose a unique text sample selection model (TSSM) to extract text samples from the current image and eliminate database dependency. Specifically, to improve the precision of samples, we combine maximally stable extremal regions (MSERs) and the saliency map to generate sample reference maps with a double threshold scheme. Finally, a multiple kernel boosting method is developed to generate a strong text classifier by combining multiple single kernel SVMs based on the samples selected from TSSM. Experimental results on standard datasets demonstrate that our text detection method is robust to complex backgrounds and multilingual text and shows stable performance on different standard datasets.

The Binarization of Text Regions in Natural Scene Images, based on Stroke Width Estimation (자연 영상에서 획 너비 추정 기반 텍스트 영역 이진화)

  • Zhang, Chengdong;Kim, Jung Hwan;Lee, Guee Sang
    • Smart Media Journal
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    • v.1 no.4
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    • pp.27-34
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    • 2012
  • In this paper, a novel text binarization is presented that can deal with some complex conditions, such as shadows, non-uniform illumination due to highlight or object projection, and messy backgrounds. To locate the target text region, a focus line is assumed to pass through a text region. Next, connected component analysis and stroke width estimation based on location information of the focus line is used to locate the bounding box of the text region, and each box of connected components. A series of classifications are applied to identify whether each CC(Connected component) is text or non-text. Also, a modified K-means clustering method based on an HCL color space is applied to reduce the color dimension. A text binarization procedure based on location of text component and seed color pixel is then used to generate the final result.

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A Study on the Eye-Hand Coordination for Korean Text Entry Interface Development (한글 문자 입력 인터페이스 개발을 위한 눈-손 Coordination에 대한 연구)

  • Kim, Jung-Hwan;Hong, Seung-Kweon;Myung, Ro-Hae
    • Journal of the Ergonomics Society of Korea
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    • v.26 no.2
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    • pp.149-155
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    • 2007
  • Recently, various devices requiring text input such as mobile phone IPTV, PDA and UMPC are emerging. The frequency of text entry for them is also increasing. This study was focused on the evaluation of Korean text entry interface. Various models to evaluate text entry interfaces have been proposed. Most of models were based on human cognitive process for text input. The cognitive process was divided into two components; visual scanning process and finger movement process. The time spent for visual scanning process was modeled as Hick-Hyman law, while the time for finger movement was determined as Fitts' law. There are three questions on the model-based evaluation of text entry interface. Firstly, are human cognitive processes (visual scanning and finger movement) during the entry of text sequentially occurring as the models. Secondly, is it possible to predict real text input time by previous models. Thirdly, does the human cognitive process for text input vary according to users' text entry speed. There was time gap between the real measured text input time and predicted time. The time gap was larger in the case of participants with high speed to enter text. The reason was found out investigating Eye-Hand Coordination during text input process. Differently from an assumption that visual scan on the keyboard is followed by a finger movement, the experienced group performed both visual scanning and finger movement simultaneously. Arrival Lead Time was investigated to measure the extent of time overlapping between two processes. 'Arrival Lead Time' is the interval between the eye fixation on the target button and the button click. In addition to the arrival lead time, it was revealed that the experienced group uses the less number of fixations during text entry than the novice group. This result will contribute to the improvement of evaluation model for text entry interface.

Text Categorization Using TextRank Algorithm (TextRank 알고리즘을 이용한 문서 범주화)

  • Bae, Won-Sik;Cha, Jeong-Won
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.1
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    • pp.110-114
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    • 2010
  • We describe a new method for text categorization using TextRank algorithm. Text categorization is a problem that over one pre-defined categories are assigned to a text document. TextRank algorithm is a graph-based ranking algorithm. If we consider that each word is a vertex, and co-occurrence of two adjacent words is a edge, we can get a graph from a document. After that, we find important words using TextRank algorithm from the graph and make feature which are pairs of words which are each important word and a word adjacent to the important word. We use classifiers: SVM, Na$\ddot{i}$ve Bayesian classifier, Maximum Entropy Model, and k-NN classifier. We use non-cross-posted version of 20 Newsgroups data set. In consequence, we had an improved performance in whole classifiers, and the result tells that is a possibility of TextRank algorithm in text categorization.

Separation of Text and Non-text in Document Layout Analysis using a Recursive Filter

  • Tran, Tuan-Anh;Na, In-Seop;Kim, Soo-Hyung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.10
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    • pp.4072-4091
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    • 2015
  • A separation of text and non-text elements plays an important role in document layout analysis. A number of approaches have been proposed but the quality of separation result is still limited due to the complex of the document layout. In this paper, we present an efficient method for the classification of text and non-text components in document image. It is the combination of whitespace analysis with multi-layer homogeneous regions which called recursive filter. Firstly, the input binary document is analyzed by connected components analysis and whitespace extraction. Secondly, a heuristic filter is applied to identify non-text components. After that, using statistical method, we implement the recursive filter on multi-layer homogeneous regions to identify all text and non-text elements of the binary image. Finally, all regions will be reshaped and remove noise to get the text document and non-text document. Experimental results on the ICDAR2009 page segmentation competition dataset and other datasets prove the effectiveness and superiority of proposed method.

A Stroke-Based Text Extraction Algorithm for Digital Videos (디지털 비디오를 위한 획기반 자막 추출 알고리즘)

  • Jeong, Jong-Myeon;Cha, Ji-Hun;Kim, Kyu-Heon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.3
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    • pp.297-303
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    • 2007
  • In this paper, the stroke-based text extraction algorithm for digital video is proposed. The proposed algorithm consists of four stages such as text detection, text localization, text segmentation and geometric verification. The text detection stage ascertains that a given frame in a video sequence contains text. This procedure is accomplished by morphological operations for the pixels with higher possibility of being stroke-based text, which is called as seed points. For the text localization stage, morphological operations for the edges including seed points ate adopted followed by horizontal and vortical projections. Text segmentation stage is to classify projected areas into text and background regions according to their intensity distribution. Finally, in the geometric verification stage, the segmented area are verified by using prior knowledge of video text characteristics.